Atari800 2.1.0 released

dmb062082 March 27, 2009 0

QUOTE
Emulator of Atari 800/800XL/130XE/5200 with various extensions (1088kB RAM, stereo sound and much more) running on just about every operating system (Unix/Linux, Windows, DOS, TOS, MacOS, Workbench, WinCE…)

New features:
————-
* added Axlon and Mosaic RAM expansions for Atari 400/800
* added emulation of 1400XL, 1450XLD, MIO and Black Box
* added support of .PRO copy-protected disk images
* implemented tape loading with variable bitrates
* implemented cassette writing via hardware registers
* added switching between NTSC and PAL color palettes
* added emulation of XEP80 and a prototype 80 column card
for the Atari 1090 (SDL only currently)
* added emulation of CX85 numeric keyboard (Java and SDL only)
* event recording added (-record, -playback): save your game walkthrough
using the “-record mygame.dat” and later impress your friends by
your game skills or highest score using the “-playback mygame.dat”
* NTSC Filter option added to UI
* -directmouse added to SDL and X11 (used for -mouse pad or koala)
* monitor supports arrow keys – e.g. up-arrow for history
* SDL: interpolated scanlines (use -scanlinesnoint to disable)
* SDL: added -mouse, -mousespeed, -grabmouse (also Alt+M)
* SDL: visual configuration of keyboard joysticks layout in the UI
(F1 -> Controller Configuration -> Define layout)
default mapping changed to 4,8,6,5 (joy0) and A,W,D,S (joy1)
* R: device can be serial-only, network-only or both (selectable)
* R: device now supported on MS Windows and Dreamcast as well
* a completely new port to Java using NestedVM, running also as an applet
* Falcon/TT: removed Devpac dependency in asm files (now gcc friendly)

Fixes:
——
* fix for “Ilusia” demo
* better GTIA bug mode emulation
* POKEY sound: nonlinear mixing (not enabled by default), two-tone filter
* fixed POKEY registers: ALLPOT, IRQEN and STIMER
* various Atari5200 fixes
* fixed Atrax cartridge bank switching
* fixed sound recording to WAV
* -showspeed fixed, now shows speed <= 100% correctly
* major source code cleanup, compiles with -pedantic etc.
* Save State: added support for Axlon and Mosaic (version increased to 5),
fixed PBIM12 restoring, fixed PAGED_MEM error with POKEY,
color palette restoring fixed
* SDL: using DirectX driver on MS Windows (much faster),
fixed stdout.txt on MS Windows,
fixed broken Caps Lock key handling,
-audio16 fixed
* Dreamcast recognizes the TAB key
* MS-Windows: Shift+Control fixes
* dropped SVGAlib target – use SDL instead

Get it HERE.

Leave A Response »