Dolphin SVN r5827

dmb062082 July 3, 2010 1

Sunshine

The best emulator to play Wii and Gamecube games on your computer has been updated. Dolphin SVN r5827 is released.Dolphin is the first Gamecube emulator able to run commercial games! Dolphin is a great Gamecube(NGC) and Wii emulator.It has a partial Wii support and plays most Gamecube games. OpenCL is enabled in this build.

Dolphin SVN changelog:
r5822
New Wiimote Plugin: Added real wiimote support.(only tested on Windows, still a few probs: after refresh alt+F{5..8} x2 is needed) New Wiimote/GCPad: Re-merged Keyboard+Mouse for easier kb+mouse configuration, like before.(DirectInput doesn’t support individual kb/mice anymore like I thought it did) Fixed some bugs and maybe leaks in GUI.(got rid of evil dynamic_cast) Renamed stuff from DirectInput to DInput, cause it’s shorter and rhymes with XInput, I guess. (I remembered eol-style native, shuffle lost his job :P )
r5823
Rename the /e command line option to exec. Caused some confusion in Issue 2891 since it is not limited to ELF only.
r5824
PluginWiimoteNew now needs libwiiuse.

Treat external data (configuration file and device names) as 8-bit data.
Character set mapping is not ideal, but at least such names can be used.
r5825
On Windows, wiiuse_find implicitly does the equivalent of wiiuse_connect
as an accident of implementation. On other platforms, an explicit call
to wiiuse_connect is required.
r5826
Fix some fail logic and a lil prob with UI when changing source and clicking “Refresh”.
r5827
Fixing delayed input issues in new and old wiimote plugin for real wiimotes. Having more than 1 real wiimote connected but not connected all of them also ingame it, caused heavy delays of active wiimote input.

Grab the source here

One Comment »

  1. shateredsoul July 4, 2010 at 1:23 am -

    nice, haven you given it a try yet? I’m still using the 2.0 release

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