– The system message is displayed on the screen. When the check is put in “Hide Message” of the “Setting” menu, the message is made non-display.
– “Opening and shutting of the menu” and “Release of PAUSE” can be done by mouse’s “Left-click”.
– Interrupt processing was modeled on a real machine more. (When “Obocchama-kun” was played, the problem that the screen falls into disorder was solved. BGM of “Fire ProWrestling” was modeled on a real machine.)
– When "Popful Mail" was played, the display of opening demo & start demo was modeled on a real machine. Still, after it begins to play a game, it freezes it in the visual scene of the third times. It is a problem that wants to be solved in the future.
– Speed & Timing was modeled on a real machine more.
– Additionally, a detailed part has been improved and corrected.
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