Army Corps of Hell
The story behind Army Corps of Hell wouldn’t be out of place on a DIO album cover. As the King of Hell, you are fighting to claim your rightful place as the leader of the underworld, fighting off legions of demonic enemies and huge bosses while pushing your way forward and asserting your place in hell.
The gameplay is a cross between Overlord and Pikmin, giving you command of a group of Goblins who fight for you. They are divided into three different types – Soldiers, Spearmen, and Magi. Soldiers are your basic workhorse fighters, you’ll chuck them at your enemies and stack them up in order to pull off high-damage yielding Salvo attacks, while Spearmen are long-range, narrow attackers. The final class, Magi, require you to charge up their attacks, but are capable of hitting protected targets, like enemies that are covered in fire for example. You can also set your different unit types into formations, resulting in improved attack power, defense, and mobility depending in which unit type you’re using.
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