Additional information
Released | |
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Publisher | |
Platform | Sony Playstation Vita |
Genre | |
Game Type | |
Cooperative | FALSE |
Developer | Tamsoft |
Wikipedia | https://en.wikipedia.org/wiki/Dream_Club_Zero |
The player’s goal of the game is to achieve a happy ending with a hostess working at the club by repeatedly visiting her there and eventually winning her heart. Visiting the club costs money which is raised by doing part-time jobs which are performed by the player simply selects one work option from among two to four, after which the result of player’s work is immediately displayed and money is collected. Money is spent on club entrance, drinks purchased there for both the player and a selected hostess, and on gifts for hostesses. The majority of the game is spent at the club one-on-one with a hostess of player’s choice, trying to raise her level of affection for the player by answering her questions in a favorable way, giving her desired presents, and scoring high on mini-games which include karaoke performances by the hostesses during which the player times button presses along with the music, as commonly done in music games. Player’s performance over repeated visits determines whether player will achieve a happy ending with a particular hostess, or is left lonesome and unable to return to the club again due to expired membership or triggered a certain event that causes both of the player to remain as friends only rather than lovers.
Released | |
---|---|
Publisher | |
Platform | Sony Playstation Vita |
Genre | |
Game Type | |
Cooperative | FALSE |
Developer | Tamsoft |
Wikipedia | https://en.wikipedia.org/wiki/Dream_Club_Zero |
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