Additional information
Released | |
---|---|
Publisher | |
Platform | Nintendo Entertainment System |
Genre | |
Cooperative | FALSE |
Developer | Make Software |
ESRB | |
Max Players | 1 |
The game was released on September 14, 1990, and the word “circus” was meant to be a mistranslation of the word “circuit” (or “circuits”) because the pageantry of Formula One racing slightly resembles a circus. It is loosely based on the 1991 Formula One season, F1 Circus is considered to be a representation of the average Formula One game for the PC-Engine. Players can modify their vehicles and customize their race cars, while racing through top-viewed tracks that appear to be going mostly straight up in a fast-paced speed, instead of any other direction.
On February 7, 1992, F1 Circus was later efficiently ported to the Family Computer. Although featuring cover art from the PC-Engine version, the content in this version is closer to that of the sequel, F1 Circus ’91.
Released | |
---|---|
Publisher | |
Platform | Nintendo Entertainment System |
Genre | |
Cooperative | FALSE |
Developer | Make Software |
ESRB | |
Max Players | 1 |
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