Joust 2: Survival of the Fittest
Joust 2: Survival of the Fittest is an arcade game developed by Williams Electronics and released in 1986. It is a sequel to Williams’ 1982 game Joust. Like its predecessor, Joust 2 is a 2D aerial combat game with platforms to land on. The player uses a button and joystick to control a knight riding a flying ostrich. The object is to progress through levels by defeating groups of enemy knights riding buzzards.
Joust 2 features improved audio-visuals and new features such as mutant buzzards created by eggs falling into lava, the ability to transform from an ostrich to a flying horse, and differently themed levels. Waves no longer seamlessly flow into each other; the gameplay is divided into separate screens with transitions between them.
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