Metrico
Metrico is a puzzle platformer set in abstract worlds based on infographics. The player guides a character using a side view through an environment that reacts to actions, movement and input. Most of the times the character does not need to touch anything in the environment for it to react. Shapes start to move, numbers appear, platforms appear or disappear and so on. To get through the puzzle sequences the player always needs to experiment with the effects of input and then find a way to move platforms or overcome obstacles. Initially all reactions are based on movement and jumping, but later on several Vita-specific types of input are used, such as the touchpad, camera and motion functionality.
There are about 60 puzzle sequences divided over six worlds each with a different theme. The game never provides hints, but often there are clues in the environment, such as numbers adding up to show how shapes can move or percentages changing based on movement. In later levels sequences sometimes have multiple types of checkpoints that can be used to respawn at a further position than when initially starting the sequence. In some levels projectiles can be shot to reveal or hide platforms, or alter parts of the environment. The back camera is for instance used to capture certain colours in the real world to solve puzzles in the game. At the end of each world there is a choice between two doors to progress and the choices by players worldwide are compared.
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