Additional information
Publisher | |
---|---|
Platform | Nintendo Game Boy Advance |
Genre | |
Game Type | |
Cooperative | FALSE |
Developer | Raylight Studios |
ESRB | |
Max Players | 1 |
The GameBoy Advance version of Resident Evil 2 was a tech demo created in 2003 by Raylight Studios, an Italian company to pitch their Blue Roses engine. By this point in time Capcom had lost interest in the viability of GameBoy ports, and the pitch was rejected.
Publisher | |
---|---|
Platform | Nintendo Game Boy Advance |
Genre | |
Game Type | |
Cooperative | FALSE |
Developer | Raylight Studios |
ESRB | |
Max Players | 1 |
Reviews
There are no reviews yet.