Resident Evil 2

The GameBoy Advance version of Resident Evil 2 was a tech demo created in 2003 by Raylight Studios, an Italian company to pitch their Blue Roses engine. By this point in time Capcom had lost interest in the viability of GameBoy ports, and the pitch was rejected.

Additional information

Publisher

Platform

Nintendo Game Boy Advance

Genre

Game Type

Cooperative

FALSE

Developer

Raylight Studios

ESRB

Max Players

1

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