Additional information
Released | |
---|---|
Publisher | |
Platform | Arcade |
Genre | |
Game Type | |
Cooperative | FALSE |
Developer | SNK |
ESRB | |
Max Players | 2 |
Wikipedia | https://en.wikipedia.org/wiki/Samurai_Shodown_III |
Samurai Shodown III was to be the start of a bold new direction for the franchise.
The most obvious difference between this game and the others in the series is the notably darker aesthetic. The more light-hearted characters (Earthquake, Cham Cham, and Gen-an to name a few) from the previous games have been excised, and even the kabuki master, Kyoshiro Senryo, received a redesign, transforming him from a flamboyant stage performer into a grim-faced, muscular man. All of the characters have been completely redrawn. The animation is very smooth for all characters, another departure from the graphical style of the second game.
Released | |
---|---|
Publisher | |
Platform | Arcade |
Genre | |
Game Type | |
Cooperative | FALSE |
Developer | SNK |
ESRB | |
Max Players | 2 |
Wikipedia | https://en.wikipedia.org/wiki/Samurai_Shodown_III |
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