Slow Mole

8-bit platformer for the NES that makes everyone a speedrunner. Playable on real hardware or modern devices.

The whole game is designed around a unique checkpoint mechanic that will only award a checkpoint when the player proves their mastery of a screen.

At the start you have two difficulty options to choose from. They affect the timer, which might seem insignificant, but as you play you will notice makes a big difference.

For those who truly master the game, the mechanical nightmare challenge levels await…

Additional information

Released

Publisher

Platform

Nintendo Entertainment System

Genre

Game Type

Cooperative

FALSE

Developer

Erik Rosenlund

ESRB

Max Players

1

Video URL

https://www.youtube.com/watch?v=roumRR86sUM

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