Additional information
Released | |
---|---|
Publisher | |
Platform | Super Nintendo Entertainment System |
Genre | |
Game Type | |
Cooperative | FALSE |
Developer | begrimed |
ESRB | |
Max Players | 1 |
Project Base keeps the original Super Metroid map mostly intact, while adding new stuff. It doesn’t force the player to take a new path, or to use any advanced techniques. Sequence breaks and shortcuts have been left alone, with new ones added. Highly speedrunnable, and with a level of difficulty that is accessible to anyone. Works with Snes9X, ZSNES, higan/BSNES, and on SNES/flash cartridges.
The name “Project Base” refers its original purpose, which was to act as a base hack for others to build from. It first appeared in August 2009 after I was inspired by squishy_ichigo’s Vanilla++ hack, and it is currently still being worked on. I take long breaks often to gather feedback and bug reports.
FEATURES:
– Alternate versions! Vanilla Palettes, Vanilla Gameplay, and Gameplay Only
– General movement is less inhibited, with many new tricks made possible
– Modified enemies and bosses, including AI and graphical touch-ups
– Faster elevators, doors, room transitions and item-collection sequences
– Optional new color palette for the entire game
– Bug fixes and polish applied whenever possible
– New rooms added, others expanded and/or merged
– Alternate versions that offer even more ways to enjoy Super Metroid!
SPECIAL MOVES:
– RESPIN — press jump at any time during a normal fall to resume spinning
– BACK FLIP — while crouched, hold run, then press and hold jump + back
– BOMB SKIP — hold down to avoid bomb jumping
– QUICK MORPH #1 — hold item cancel + press down to instantly morph
– QUICK MORPH #2 — hold L + press down, only works in the air
– DEMORPH JUMP — until Spring Ball is equipped, holding run allows spin-jumping straight out of ball form
– SPEED BALL — with Spring Ball equipped, Samus gains the ability to run at full speed as a ball
– UP SPIN — while standing still, hold run to easily spin-jump straight up
– SPIN FALL — hold jump as you fall from a ledge to flip automatically
See website/readme for more info.
Released | |
---|---|
Publisher | |
Platform | Super Nintendo Entertainment System |
Genre | |
Game Type | |
Cooperative | FALSE |
Developer | begrimed |
ESRB | |
Max Players | 1 |
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