Additional information
Released | |
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Publisher | |
Platform | WonderSwan |
Genre | |
Game Type | |
Cooperative | FALSE |
Developer | TOSE |
ESRB | |
Max Players | 1 |
Super Robot Taisen Compact 2 was the second Super Robot Taisen strategy RPG to be released on the WonderSwan. Like Super Robot Taisen F/ F Final before it, Compact 2 is split into multiple parts: Part 1 and Part 2 occur simultaneously, while Part 3 continues from Part 2. Using the WonderSwan’s internal memory, players can send their clear data to each successive game; several events are altered based on the player’s previous save, gained items are carried over to Part 3, and a special final scenario can be unlocked by clearing the entire trilogy within 777 turns.
The game, like its predecessor, borrows almost all of its gameplay mechanics from F/F Final; however, it introduces the “Support System” which immediately became a core mechanic of the SRW franchise.
Part 3 is the final chapter, as Londo Bell and the Cyber Beast Force unite to finish off the Einsts once and for all.
Released | |
---|---|
Publisher | |
Platform | WonderSwan |
Genre | |
Game Type | |
Cooperative | FALSE |
Developer | TOSE |
ESRB | |
Max Players | 1 |
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