Additional information
Released | |
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Publisher | |
Platform | Taito Type X |
Genre | |
Game Type | |
Cooperative | FALSE |
Developer | SNK Playmore |
ESRB | |
Max Players | 2 |
The King of Fighters XII Is the twelfth installment of The King of Fighters series of fighting games developed and published by SNK Playmore. KOF XII uses newly drawn 2D sprites on 2D backgrounds. Due to the time the developers took to make the sprites, there are 20 playable characters (giving it the smallest roster in the series).The King of Fighters XII uses the usual 3-on-3 team system with each fight consisting of up to five rounds. However, the Tactical Shift System from The King of Fighters 2003 has been removed. KOF XII also introduces the “critical counter” system. During a match, a bar beneath the player’s vitality will fill. When it is full and a player lands a close strong punch as a counter, the character enters into a critical counter mode where the player has a short amount of time wherein their character can link multiple attacks together. Once the critical counter’s time period has expired the player can finish with a special move.
Released | |
---|---|
Publisher | |
Platform | Taito Type X |
Genre | |
Game Type | |
Cooperative | FALSE |
Developer | SNK Playmore |
ESRB | |
Max Players | 2 |
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