Additional information
Released | |
---|---|
Publisher | |
Platform | Atari 2600 |
Genre | |
Cooperative | FALSE |
Developer | Other Ocean Interactive |
ESRB | |
Max Players | 1 |
Descending the networks of metal girders had always reminded me of old platform videogames like Donkey Kong or BurgerTime. I’d seized upon this idea a few years earlier when I coded my first Atari 2600 game (a gunter rite of passage, like a Jedi building his first lightsaber). It was a Pitfall rip-off called The Stacks where you had to navigate through a vertical maze of trailers, collecting junk computers, snagging food voucher power-ups, and avoiding meth addicts and pedophiles on your way to school. My game was a lot more fun than the real thing.
Released | |
---|---|
Publisher | |
Platform | Atari 2600 |
Genre | |
Cooperative | FALSE |
Developer | Other Ocean Interactive |
ESRB | |
Max Players | 1 |
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