Additional information
Released | |
---|---|
Publisher | |
Platform | ZiNc |
Genre | |
Game Type | |
Cooperative | FALSE |
Developer | Jeremy Freese |
ESRB | |
Max Players | 1 |
Wikipedia | http://ifwiki.org/index.php/Violet |
Calm down. All you have to do is write a thousand words and everything will be fine. And you have all day, except it’s already noon.
This game is as rock solid a piece of IF. It is a single room, single extended puzzle, written clearly. All the objects in the room are capable of being examined and most are, to a great degree capable of being manipulated.
The tone of the game may not appeal to all people. The major conceit of the game is that the narrative is told from the point of view of your girlfriend, Violet. All of the actions you take are commented on by her voice in your head. When you look at the room the game doesn’t tell you the description so much as Violet relates the description to you in her own unique voice.
Released | |
---|---|
Publisher | |
Platform | ZiNc |
Genre | |
Game Type | |
Cooperative | FALSE |
Developer | Jeremy Freese |
ESRB | |
Max Players | 1 |
Wikipedia | http://ifwiki.org/index.php/Violet |
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