Additional information
Released | |
---|---|
Publisher | |
Platform | Sega Dreamcast |
Genre | |
Game Type | |
Cooperative | FALSE |
Developer | Psikyo |
ESRB | |
Max Players | 2 |
Wikipedia | https://en.wikipedia.org/wiki/Zero_Gunner_2?wprov=sfla1 |
In the near future, scientists working for the powerful Asian conglomerate known as Igem have discovered a new energy source. Refusing to share their technique with the rest of the world, Igem eventually developed a weather control machine named ONI, which they intend to use for the purpose of global domination. A squadron of ace helicopter pilots, called Zero Gunner, is assembled to destroy ONI – but Igem fights back with everything they’ve got…
Zero Gunner 2 is a top-down shooter. All backdrops and vehicles in this game are modelled in 3D, though the gameplay mostly follows the conventions of 2D shooters. Since your craft is a helicopter, a “target and spin” feature has been added, whereby you can both rotate your craft to attack an enemy more efficiently, or alternatively lock on a particular point in space and rotate around it while still firing. These actions are not automatically executed, and are controlled by the player; in order to succeed, mastering this feature is imperative.
The usual power-ups and boss enemy battles are included in the game, along with a selection of helicopters to choose from.
Released | |
---|---|
Publisher | |
Platform | Sega Dreamcast |
Genre | |
Game Type | |
Cooperative | FALSE |
Developer | Psikyo |
ESRB | |
Max Players | 2 |
Wikipedia | https://en.wikipedia.org/wiki/Zero_Gunner_2?wprov=sfla1 |
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