BizHawk Git (2024/05/31)

EmuCR: BizHawkBizHawk Git (2024/05/31) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Apple II
* Atari
* Video Computer System / 2600
* 7800
* Lynx
* Bandai WonderSwan + Color
* CBM Commodore 64
* Coleco Industries ColecoVision
* Mattel Intellivision
* NEC
* PC Engine / TurboGrafx-16 + SuperGrafx + CD
* PC-FX
* Neo Geo Pocket + Color
* Nintendo
* Famicom / Nintendo Entertainment System + FDS
* Game Boy + Color
* Game Boy Advance
* Nintendo 64
* Super Famicom / Super Nintendo Entertainment System
* Virtual Boy
* Sega
* Game Gear
* Genesis + 32X + CD
* Master System
* Pico
* Saturn
* SG-1000
* Sinclair ZX Spectrum
* Sony Playstation (PSX)
* Texas Instruments TI-83
* Uzebox
* More coming soon..?

BizHawk Git Changelog:
* Use simpler implementations for “Different by” in `RamSearchEngine`
* Be consistent with `SignExtendAsNeeded` in `CompareSpecificValue`
* Fix remaining float comparison bugs in `RamSearchEngine`
* Move some conditionals outside blocks in `RamSearchEngine`
* Use JIT-friendly array iteration in `RamSearchEngine.Start`
* Unindent many blocks in `RamSearchEngine`
* Remove unused import
* Bump up FFmpeg writer to the first AV writer slot
* Fix RAM Search using numeric conversion for float in comparisons
* Hide IDE0305 (offers to replace `expr.ToArray()` with `[..expr]`)
* Explicitly add new BHI1110 rule to config
* Add PSX DCache to RetroAchievements memory map

Download:
BizHawk Git (2024/05/31) :
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Source: Here

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