BizHawk Git (2024/06/06) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
BizHawk Supported Systems
* Apple II
* Atari
* Video Computer System / 2600
* 7800
* Lynx
* Bandai WonderSwan + Color
* CBM Commodore 64
* Coleco Industries ColecoVision
* Mattel Intellivision
* NEC
* PC Engine / TurboGrafx-16 + SuperGrafx + CD
* PC-FX
* Neo Geo Pocket + Color
* Nintendo
* Famicom / Nintendo Entertainment System + FDS
* Game Boy + Color
* Game Boy Advance
* Nintendo 64
* Super Famicom / Super Nintendo Entertainment System
* Virtual Boy
* Sega
* Game Gear
* Genesis + 32X + CD
* Master System
* Pico
* Saturn
* SG-1000
* Sinclair ZX Spectrum
* Sony Playstation (PSX)
* Texas Instruments TI-83
* Uzebox
* More coming soon..?
BizHawk Git Changelog:
* remove some unused imports
* seal NDS
* Fix DownscaleFramebuffer not being generated (happened to work fine in melonDS upstream, but not BizHawk)
* fix perms on these files
* Update melonDS
* Unimplement `IEnumerable` on `RecentFiles` and `PathEntryCollection`
* Use `nameof` for `[CallerArgumentExpression]`
* Fix target-gated `#if`s to cover every applicable TFM
* Fix possible mismatch between `$(IsTargetingNetFramework)` and TFM
* Populate the default window scales for a few sysIDs
* Replace `ZoomFactors` with a plain `Dictionary`
* Don’t double-load subtitles from movies
* Fix the Subtitles button in PlayMovie not showing the form
* Use `UseWindowsForms` instead of Reference
Download:
BizHawk Git (2024/06/06) :
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Source: Here