BizHawk Git (2024/10/09) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
BizHawk Supported Systems
* Apple II
* Atari
* Video Computer System / 2600
* 7800
* Lynx
* Bandai WonderSwan + Color
* CBM Commodore 64
* Coleco Industries ColecoVision
* Mattel Intellivision
* NEC
* PC Engine / TurboGrafx-16 + SuperGrafx + CD
* PC-FX
* Neo Geo Pocket + Color
* Nintendo
* Famicom / Nintendo Entertainment System + FDS
* Game Boy + Color
* Game Boy Advance
* Nintendo 64
* Super Famicom / Super Nintendo Entertainment System
* Virtual Boy
* Sega
* Game Gear
* Genesis + 32X + CD
* Master System
* Pico
* Saturn
* SG-1000
* Sinclair ZX Spectrum
* Sony Playstation (PSX)
* Texas Instruments TI-83
* Uzebox
* More coming soon..?
BizHawk Git Changelog:
* [CPCHawk] Some CRTC code tidy
* [CPCHawk] FloohZ80 Fix interrupt tracelogger reporting
* Stop IDEs suggesting to remove the space between cast type and operand
* make CI happy
* Fix typo
* Split PSX (Nymashock) rumble channel into left and right
* Better fix for haptics/feedback prescale
* Fix interger overflow from setting haptics/feedback prescale above 1x
* Rename AVI/WAV to A/V
* Set UpdateAutoCheckEnabled default to true, don’t explicitly set a link color for the update available text (red on white is hard to read, default is usually blue, which looks fine here)
* Fix inconsistent MAX_FLOPPIES usage
* Do not send writable floppy disks to PUAE (transient files in wbx states are buggy)
* [CPCHawk] Implement FloohZ80 TraceLogger
* Add debug readout for haptic feedback (SDL2 only)
* Add missing syncsetting check to `Ares64.FrameAdvancePrep`
Download:
BizHawk Git (2024/10/09) :
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Source: Here