BizHawk Git (2025/06/05) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.
BizHawk Supported Systems
Apple II
Arcade machines
Atari
Video Computer System / 2600
7800
Jaguar + CD
Lynx
Bandai WonderSwan + Color
Commodore
Amiga
Commodore 64
Coleco Industries ColecoVision
Fairchild Channel F
GCE Vectrex
Magnavox Odyssey² / Videopac G7000
Mattel Intellivision
MSX
NEC
PC Engine / TurboGrafx-16 + SuperGrafx + CD
PC-FX
Neo Geo Pocket + Color
Nintendo
3DS
DS + DSi
Famicom / Nintendo Entertainment System + FDS
Game Boy + Color
Game Boy Advance
Nintendo 64 + N64DD
Super Famicom / Super Nintendo Entertainment System + SGB + Satellaview
Virtual Boy
Sega
Game Gear
Genesis + 32X + CD
Master System
Saturn
SG-1000
Sinclair ZX Spectrum
Sony Playstation (PSX)
Texas Instruments TI-83
TIC-80
Uzebox
more coming soon..?
BizHawk Git Changelog:
* check MovieEndAction on savestate load
* simplify MovieSession.HandleLoadState
* fix potential exception in AutosaveSaveRAMSeconds setter
* fix missing dispose in LoadSaveRam
* Rebuild SDL2 Linux
* bump SDL2 and libusb
* refactor saveram saving error handling in CloseGame
* Harden FlushSaveRam
* refactor LoadSaveRam
* ensure autosaveram interval is always set and fix off-by-1
* bump minimum AutoSaveRAM interval to 1 second
* don’t check SaveRamModified on shutdown
* clarify semantics and implementation of ISaveRam.SaveRamModified
* dsda: fix automap inputs crashing outside level
Download:
BizHawk Git (2025/06/05) :
1cloudfile
gofile
hidan
koramaup
mirrored
ranoz
send
usersdrive
Source: Here