ShadPS4 Git (2024/08/30) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 changelog:* Remove from_compute check in texture cache invalidation (#665) * Merge pull request #666 from bigol83/patch-3 * Update it.ts * Merge pull request #638 from squidbus/f16c * Add patches for F16C instructions under …
Read More »ShadPS4 Git (2024/08/29)
ShadPS4 Git (2024/08/29) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 changelog:* Cheats/patches Italian translation (#642) * Add DLC support (#596) * Update French translation (#641) * Cheats/Patches (#493) * Merge pull request #636 from CyntexMore/main * feat(translation): hu_HU translated * shader_recompiler: frontend: `SOPC` …
Read More »rpcs3 Git (2024/08/29)
rpcs3 Git (2024/08/29) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …
Read More »ShadPS4 Git (2024/08/28)
ShadPS4 Git (2024/08/28) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 changelog:* Merge pull request #618 from vertver/main * Use pair of spans instead of references in copy command buffers function * Fixed type on function * clang-format style fix * Use input dcb …
Read More »rpcs3 Git (2024/08/28)
rpcs3 Git (2024/08/28) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …
Read More »ShadPS4 Git (2024/08/27)
ShadPS4 Git (2024/08/27) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 changelog:* Merge pull request #610 from vladmikhalin/avplayer-handle-init-errors * AvPlayer: Handle Initialization errors * shader_recompiler: fix for pattern detection in `TryDisableAnisoLod0` * libraries: kernel: skip for protection op; processing logic fixes (#602) * Merge …
Read More »rpcs3 Git (2024/08/27)
rpcs3 Git (2024/08/27) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …
Read More »ShadPS4 Git (2024/08/26)
ShadPS4 Git (2024/08/26) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 changelog:* added tr language support (#587) * feat: add pt_BR translation (#584) * Add spanish translation (#583) * Polish localization (#580) * Merge pull request #593 from shadps4-emu/fix/better_timings * libraries: kernel: fix for …
Read More »PCSX-Redux Git (2024/08/26)
PCSX-Redux Git (2024/08/26) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single …
Read More »rpcs3 Git (2024/08/25)
rpcs3 Git (2024/08/25) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …
Read More »ShadPS4 Git (2024/08/25)
ShadPS4 Git (2024/08/25) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 changelog:* video_core: Bloodborne stabilization pt1 (#543) * shader_recompiler: handle fetch shader address offsets (#538) * Merge pull request #560 from vladmikhalin/avplayer-and-texture-cache-fixes * Fixed video dimensions alignment and image cache * Merge pull request …
Read More »Flycast Git (2024/08/25)
Flycast Git (2024/08/25) is compiled. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast. Flycast Git changelog:* Increase max transparent layers for some games * vulkan: Fix multipass RTT in OIT mode * naomi: add FFB support for Tokyo Bus Guide Download: Flycast Git (2024/08/25) x64 …
Read More »PCSX-Redux Git (2024/08/24)
PCSX-Redux Git (2024/08/24) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single …
Read More »PCSX2 v2.1.106
PCSX2 v2.1.106 is released. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2’s hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on …
Read More »ShadPS4 Git (2024/08/23)
ShadPS4 Git (2024/08/23) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 changelog:* Merge pull request #530 from Xphalnos/main * Lot of small fixes * Merge pull request #531 from shadps4-emu/pad_fix * possible R2/L2 fix * Merge pull request #502 from Borchev/ROMappedFileWorkaround * Fix unmapping …
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