ShadPS4 Git (2024/09/01) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 changelog:* Added arabic translation (#693) * Added Persian(Farsi) Translation (#689) * Merge pull request #695 from squidbus/mac-translations * ci: Remove translations folder from Windows upload. * ci: Remove translations folder from macOS upload. …
Read More »PCSX-Redux Git (2024/09/01)
PCSX-Redux Git (2024/09/01) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single …
Read More »ShadPS4 Git (2024/08/31)
ShadPS4 Git (2024/08/31) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 changelog:* Don’t load `sync2` ext if `nv_checkpoints` isn’t used * video_core: added support for indirect draws (#678) * Merge pull request #671 from Xphalnos/main * Reorganization of includes (Part 2) * Allow graphics/compute …
Read More »Flycast Git (2024/08/31)
Flycast Git (2024/08/31) is compiled. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast. Flycast Git changelog:* Fetch translations & Recreate libretro_core_options_intl.h * naomi: add mushik4t rom Download: Flycast Git (2024/08/31) x64 : buzzheavier mirrored mixdrop usersdrive Flycast Android : Google Play Source:Here
Read More »ShadPS4 Git (2024/08/30)
ShadPS4 Git (2024/08/30) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 changelog:* Remove from_compute check in texture cache invalidation (#665) * Merge pull request #666 from bigol83/patch-3 * Update it.ts * Merge pull request #638 from squidbus/f16c * Add patches for F16C instructions under …
Read More »ShadPS4 Git (2024/08/29)
ShadPS4 Git (2024/08/29) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 changelog:* Cheats/patches Italian translation (#642) * Add DLC support (#596) * Update French translation (#641) * Cheats/Patches (#493) * Merge pull request #636 from CyntexMore/main * feat(translation): hu_HU translated * shader_recompiler: frontend: `SOPC` …
Read More »rpcs3 Git (2024/08/29)
rpcs3 Git (2024/08/29) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …
Read More »ShadPS4 Git (2024/08/28)
ShadPS4 Git (2024/08/28) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 changelog:* Merge pull request #618 from vertver/main * Use pair of spans instead of references in copy command buffers function * Fixed type on function * clang-format style fix * Use input dcb …
Read More »rpcs3 Git (2024/08/28)
rpcs3 Git (2024/08/28) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …
Read More »ShadPS4 Git (2024/08/27)
ShadPS4 Git (2024/08/27) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 changelog:* Merge pull request #610 from vladmikhalin/avplayer-handle-init-errors * AvPlayer: Handle Initialization errors * shader_recompiler: fix for pattern detection in `TryDisableAnisoLod0` * libraries: kernel: skip for protection op; processing logic fixes (#602) * Merge …
Read More »rpcs3 Git (2024/08/27)
rpcs3 Git (2024/08/27) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …
Read More »ShadPS4 Git (2024/08/26)
ShadPS4 Git (2024/08/26) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 changelog:* added tr language support (#587) * feat: add pt_BR translation (#584) * Add spanish translation (#583) * Polish localization (#580) * Merge pull request #593 from shadps4-emu/fix/better_timings * libraries: kernel: fix for …
Read More »PCSX-Redux Git (2024/08/26)
PCSX-Redux Git (2024/08/26) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single …
Read More »ShadPS4 Git (2024/08/25)
ShadPS4 Git (2024/08/25) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 changelog:* video_core: Bloodborne stabilization pt1 (#543) * shader_recompiler: handle fetch shader address offsets (#538) * Merge pull request #560 from vladmikhalin/avplayer-and-texture-cache-fixes * Fixed video dimensions alignment and image cache * Merge pull request …
Read More »rpcs3 Git (2024/08/25)
rpcs3 Git (2024/08/25) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …
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