Ares Git (2025/01/28) is compiled. ares is a multi-system emulator that began development on October 14th, 2004. It is a descendent of higan and bsnes, and focuses on accuracy and preservation. ares currently emulates the following 27 hardware devices:* Famicom + Famicom Disk System * Super Famicom + Super Game …
Read More »ShadPS4 Pre (2025/01/27)
ShadPS4 Pre (2025/01/27) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* renderer: respect zmin/zmax even if clipping is disabled (#2250) * externals: Update MoltenVK (#2249) * memory_patcher: Remove hardcoded repositories when loading patches (#2241) * emulator: Use correct game folder mount when opening …
Read More »DuckStation Git (2025/01/27)
DuckStation Git (2025/01/27) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. “Hack” options are discouraged, the default configuration should support all playable games with …
Read More »ShadPS4 Pre (2025/01/26)
ShadPS4 Pre (2025/01/26) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* hotfix: Fix missing embedded PS shader address bits. * shader_recompiler: Add another constant propagation pass near the end. (#2231) * liverpool: Implement PM4 MEM_SEMAPHORE. (#2235) * system_service: Add simple event queue and …
Read More »ShadPS4 Pre (2025/01/25)
ShadPS4 Pre (2025/01/25) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* hotfix 2: clang format * hotfix: Drop scePadSetLightBar log to debug level. * Fix stale heap read in UnmapMemoryImpl (#2232) * externals: Update SPIRV-Cross for MoltenVK (#2237) * shader_recompiler: Fix image write …
Read More »Snes9x Git (2025/01/25)
Snes9x Git (2025/01/25) is compiled. Snes9x is a portable, freeware Super Nintendo Entertainment System (SNES) emulator. It basically allows you to play most games designed for the SNES and Super Famicom Nintendo game systems on your PC or Workstation; which includes some real gems that were only ever released in …
Read More »rpcs3 Git (2025/01/25)
rpcs3 Git (2025/01/25) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …
Read More »ShadPS4 Pre (2025/01/24)
ShadPS4 Pre (2025/01/24) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* documents: Update CPU requirements. (#2229) * Update building-linux.md * texture_cache: Do not overwrite overlap hit with a miss. (#2217) * renderer_vulkan: Remove dead code. (#2228) * liverpool: Fix tiled check for color …
Read More »rpcs3 Git (2025/01/23)
rpcs3 Git (2025/01/23) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …
Read More »DuckStation Git (2025/01/23)
DuckStation Git (2025/01/23) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. “Hack” options are discouraged, the default configuration should support all playable games with …
Read More »ShadPS4 Pre (2025/01/22)
ShadPS4 Pre (2025/01/22) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* Added ability to change save data path (#2199) * Fix for address_space initialization on Windows (#2202) * tile: Fix some tile thickness calculation errors. (#2203) * `clang-format` (again) * clang-format * remove …
Read More »rpcs3 Git (2025/01/22)
rpcs3 Git (2025/01/22) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …
Read More »ShadPS4 Pre (2025/01/21)
ShadPS4 Pre (2025/01/21) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* texture_cache: Lock when updating image. (#2198) * externals: Update vulkan-headers (#2197) Download: ShadPS4 Pre (2025/01/21) : 1cloudfile gofile mirrorace mirrored qiwi ranoz send usersdrive Source: Here
Read More »rpcs3 Git (2025/01/21)
rpcs3 Git (2025/01/21) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …
Read More »ShadPS4 Pre (2025/01/20)
ShadPS4 Pre (2025/01/20) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* texture_cache: Prevent unregistered images from being tracked. (#2196) * Implement IMAGE_ATOMIC_SWAP (#2194) * Additional libSceNpManager functions and cleanup (#2195) * hotfix: Move some command buffer references down. * Fix SurfaceFormat Format4_4_4_4 (#2193) …
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