Console

ShadPS4 Pre (2024/11/29)

ShadPS4 Pre (2024/11/29) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* semaphore: Fix returned iterator from AddWaiter (#1614) * implement sceKernelPreadv (#1611) * Fix GetDents truncating the last character of filenames (#1610) Download: ShadPS4 Pre (2024/11/29) : gofile mirrored mixdrop Source: Here

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rpcs3 Git (2024/11/28)

rpcs3 Git (2024/11/28) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …

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melonDS Git (2024/11/28)

melonDS Git (2024/11/28) is compiled. melonDS is an open source Nintendo DS(NDS) emulator. melonDS is part of a second wave of DS emulators. There are a few other emulator projects that are part of it, which you might have already heard of. Either way, check them out! melonDS Features: • …

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ShadPS4 Pre (2024/11/27)

ShadPS4 Pre (2024/11/27) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* libc_internal: Implement more functions. (#1606) * Fixed false-positive image reuploads (#1557) Download: ShadPS4 Pre (2024/11/27) : 1cloudfile gofile mirrorace mirrored mixdrop send usersdrive Source: Here

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DuckStation Git (2024/11/27)

DuckStation Git (2024/11/27) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. “Hack” options are discouraged, the default configuration should support all playable games with …

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ShadPS4 Pre (2024/11/26)

ShadPS4 Pre (2024/11/26) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* Adding Utils Icon (#1600) * Revert “hot-fix: downgrade Nx1 2D render targets to 1D” due to regression * hot-fix: downgrade Nx1 2D render targets to 1D * Fix Shortcut (#1586) * Fix …

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rpcs3 Git (2024/11/26)

rpcs3 Git (2024/11/26) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …

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ShadPS4 Pre (2024/11/25)

ShadPS4 Pre (2024/11/25) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* hot-fix: skip indirect draw for quad lists * devtools: Fix a few compiler warnings. (#1575) * Fix –help text in cli (#1588) * Image binding and texture cache interface refactor (1/2) (#1481) …

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DuckStation Git (2024/11/25)

DuckStation Git (2024/11/25) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. “Hack” options are discouraged, the default configuration should support all playable games with …

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PCSX2 v2.3.26

PCSX2 v2.3.26 is released. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2’s hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on …

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rpcs3 Git (2024/11/24)

rpcs3 Git (2024/11/24) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …

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PPSSPP Git (2024/11/24)

PPSSPP Git (2024/11/24) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++. PPSSPP Git Changelog:* Merge pull request #19647 from hrydgard/more-debugger-stuff * ImDebugger: Add ability to rename function symbols * ImDebugger: Fix a bunch of keyboard shortcuts * Add search …

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ShadPS4 Pre (2024/11/23)

ShadPS4 Pre (2024/11/23) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* video_core: restored presenter aspect calculations (#1583) * hot-fix: proper offset calculation for single offset lds instructions * Fix splashes using the wrong image * savedatadialog_ui: Use fmt::localtime instead of formatting std::chrono::local_time (#1574) …

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ShadPS4 Pre (2024/11/22)

ShadPS4 Pre (2024/11/22) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* Port libpngdec to libpng (#1555) * Skip GUI if launching a game directly (#1507) * hot-fix: clang-format * kernel: Rewrite pthread emulation (#1440) * shader_recompiler/frontend: implement `V_MIN3_U32` * video_core/amdgpu: heuristic for shader …

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PCSX-Redux Git (2024/11/22)

PCSX-Redux Git (2024/11/22) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single …

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