rpcs3 Git (2025/01/05) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …
Read More »DuckStation Git (2025/01/05)
DuckStation Git (2025/01/05) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. “Hack” options are discouraged, the default configuration should support all playable games with …
Read More »PCSX-Redux Git (2025/01/05)
PCSX-Redux Git (2025/01/05) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single …
Read More »ShadPS4 Pre (2025/01/04)
ShadPS4 Pre (2025/01/04) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* clang-format * kernel: Check PSF for neo mode support. (#2028) * texture_cache: slight detilers refactoring (#2036) * amdgpu: Add some resource bits for Neo mode. (#2035) * gnmdriver: Implement neo mode differences. …
Read More »DuckStation Git (2025/01/04)
DuckStation Git (2025/01/04) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. “Hack” options are discouraged, the default configuration should support all playable games with …
Read More »rpcs3 Git (2025/01/04)
rpcs3 Git (2025/01/04) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …
Read More »rpcs3 Git (2025/01/03)
rpcs3 Git (2025/01/03) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …
Read More »ShadPS4 Pre (2025/01/02)
ShadPS4 Pre (2025/01/02) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* Update improper wording in translations * GUI: Settings – Trophy Key (#2013) * Removed LLE libs (#2012) * infra: more clarifications in issue templates (#2010) * kernel: memory: PRT mapped area setter/getter …
Read More »rpcs3 Git (2025/01/02)
rpcs3 Git (2025/01/02) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …
Read More »ShadPS4 Pre (2025/01/01)
ShadPS4 Pre (2025/01/01) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* Storing encryption trophy key in config.toml (#1930) * hot-fix: detiler: forgotten lut optimizations * Qt: fix deprecation warnings (#1672) * kernel: equeue: added missing `sceKernelDeleteHRTimerEvent` * audio: Accurate audio output timing. (#1986) …
Read More »rpcs3 Git (2025/01/01)
rpcs3 Git (2025/01/01) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …
Read More »ShadPS4 Pre (2024/12/30)
ShadPS4 Pre (2024/12/30) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* infra: updated github issue templates * gnmdriver: remove redundant EqEventType assert (#1975) * renderer_vulkan: Render polygons using triangle fans. (#1969) * renderer_vulkan: fix deadlock when resizing the SDL window (#1860) * ajm: …
Read More »rpcs3 Git (2024/12/30)
rpcs3 Git (2024/12/30) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …
Read More »PCSX-Redux Git (2024/12/30)
PCSX-Redux Git (2024/12/30) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single …
Read More »PPSSPP Git (2024/12/30)
PPSSPP Git (2024/12/30) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++. PPSSPP Git Changelog:* Merge pull request #19779 from hrydgard/more-depth-work * Add new minimal-overhead RunParallel function * Prepare for tiled depth raster * Measure the available time for “background …
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