rpcs3 Git (2024/10/14) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …
Read More »PCSX-Redux Git (2024/10/13)
PCSX-Redux Git (2024/10/13) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single …
Read More »ShadPS4 Pre (2024/10/13)
ShadPS4 Pre (2024/10/13) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* clarification of PC Requirements (#1357) * use addGameInstallDir here (#1354) * core: Fix mmap being unable to map GPU memory Download: ShadPS4 Pre (2024/10/13) : 1cloudfile buzzheavier gofile mirrorace mirrored mixdrop ranoz …
Read More »Hades Git (2024/10/13)
Hades Git (2024/10/13) is compiled. A Nintendo Game Boy Advance emulator. Hades is still under heavy development but it aimes to have a decent balance between usability, speed and accuracy. Hades Git Changelog:* Remove the ‘Misc’ tab of the setting panel and move all the options to other tabs. * …
Read More »rpcs3 Git (2024/10/12)
rpcs3 Git (2024/10/12) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …
Read More »ShadPS4 Pre (2024/10/11)
ShadPS4 Pre (2024/10/11) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* hotfix: map rasterizer memory on pool commit * Network libs fixes , stubs and more (#1324) * Slightly refactor the game install dirs code (#1329) * cmake: add install rules (#1341) * …
Read More »rpcs3 Git (2024/10/11)
rpcs3 Git (2024/10/11) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …
Read More »ShadPS4 Pre (2024/10/10)
ShadPS4 Pre (2024/10/10) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* Multiple Install Folders (#1308) * hot-fix: catch device loss on presentation (prevents deadlock in waiting) * Fix spacing Download: ShadPS4 Pre (2024/10/10) : 1cloudfile buzzheavier gofile mirrorace mirrored mixdrop ranoz send usersdrive …
Read More »PCSX-Redux Git (2024/10/10)
PCSX-Redux Git (2024/10/10) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single …
Read More »mGBA Git (2024/10/09)
mGBA Git (2024/10/09) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack. Features:* Highly accurate Game Boy Advance hardware support[1]. * Game …
Read More »PCSX-Redux Git (2024/10/09)
PCSX-Redux Git (2024/10/09) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single …
Read More »ShadPS4 Pre (2024/10/08)
ShadPS4 Pre (2024/10/08) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* IMAGE_GATHER4_C_LZ_O (#1274) * core: Add support for Neo mode memory size. (#1196) * imgui/renderer: Hide Cursor on Idle Implementation (#1266) * SaveDataLib: use param.sfo to store max_blocks instead of txt (#1287) * …
Read More »PCSX-Redux Git (2024/10/08)
PCSX-Redux Git (2024/10/08) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single …
Read More »rpcs3 Git (2024/10/07)
rpcs3 Git (2024/10/07) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …
Read More »Vita3K Git (2024/10/07)
Vita3K Git (2024/10/07) is compiled. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable. Vita3K Git Changelog:* .github/workflows: Detail the name of the artifacts (#3395) * interface: Fix load app when …
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