Console

ShadPS4 Git (2024/09/22)

ShadPS4 Git (2024/09/22) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 changelog:* SaveLib PR related fixes (#1011) * hotfix: Revert ADDC change * shader_recompiler: Use SetDst in more instructions. (#1015) * Image subresources barriers (#904) * resource_tracking_pass: Allow derivatives for 2D array images. (#1000) …

Read More »

PCSX-Redux Git (2024/09/21)

PCSX-Redux Git (2024/09/21) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single …

Read More »

ShadPS4 Git (2024/09/20)

ShadPS4 Git (2024/09/20) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 changelog:* Update Discord invite link.md (#994) * Rewrite Save Data & Impl Save Data Dialog (#824) * QOL: Set Log Filter On Save (#991) * ci: Refresh CMake cache on build. (#996) * …

Read More »

rpcs3 Git (2024/09/20)

rpcs3 Git (2024/09/20) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …

Read More »

rpcs3 Git (2024/09/19)

rpcs3 Git (2024/09/19) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …

Read More »

ShadPS4 Git (2024/09/19)

ShadPS4 Git (2024/09/19) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 changelog:* hotfix2 : fix previous fix * hot fix : always check if eboot.bin is available in path * Improve es_ES translation & fix typos (#974) * Fix Regression #932 (#973) Download: ShadPS4 …

Read More »

ShadPS4 Git (2024/09/18)

ShadPS4 Git (2024/09/18) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 changelog:* libraries: gnmdriver: `sceGnmResetVgtControl` added (#965) * Add other 64-bit floating point shader instructions (#944) * hot-fix: make profiler to show real frame time Download: ShadPS4 Git (2024/09/18) : 1cloudfile buzzheavier mirrorace mirrored …

Read More »

Ryujinx Git (2024/09/18)

Ryujinx Git (2024/09/18) is compiled. Ryujinx is an open source Nintendo Switch Emulator written in C# created by gdkchan. This emulator aims at providing good performance and accuracy, a friendly interface, and consistent builds. Ryujinx is currently available for Windows, Linux, and macOS. Ryujinx Git changelog:* Revert “Wait for async …

Read More »

Flycast Git (2024/09/17)

Flycast Git (2024/09/17) is compiled. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast. Flycast Git changelog:* sgdrvsim: axis 0 is master audio volume, not wheel Download: Flycast Git (2024/09/17) x64 : 1cloudfile buzzheavier mirrorace mirrored mixdrop send usersdrive Flycast Android : Google Play Source:Here

Read More »

ShadPS4 Git (2024/09/17)

ShadPS4 Git (2024/09/17) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 changelog:* cpu_patches: Revert to ahead-of-time patching on Linux for now. (#949) * build: Ignore macOS ARM homebrew path when cross compiling. (#922) * signals: Fix compilation on GCC. (#934) * Do not wait …

Read More »

PCSX-Redux Git (2024/09/17)

PCSX-Redux Git (2024/09/17) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single …

Read More »

PCSX-Redux Git (2024/09/16)

PCSX-Redux Git (2024/09/16) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single …

Read More »

Ryujinx Git (2024/09/16)

Ryujinx Git (2024/09/16) is compiled. Ryujinx is an open source Nintendo Switch Emulator written in C# created by gdkchan. This emulator aims at providing good performance and accuracy, a friendly interface, and consistent builds. Ryujinx is currently available for Windows, Linux, and macOS. Ryujinx Git changelog:* Implement fast DMA texture …

Read More »

ShadPS4 Git (2024/09/15)

ShadPS4 Git (2024/09/15) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 changelog:* Merge pull request #918 from raven02/patch-5 * Add PM4 opcodes * Add DS_READ2ST64_B32 (#916) * core/libraries/save_data: Fix inaccurate behaviour on `sceSaveDataSetupSaveDataMemory` (#913) * Add S_XOR_B32 opcode (#911) * Map BUFFER_AUTOMIC SMIN/SAMX/AND/OR/XOR/INC/DEC (#910) …

Read More »

rpcs3 Git (2024/09/15)

rpcs3 Git (2024/09/15) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …

Read More »