Flycast Git (2024/10/15) is compiled. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast. Flycast Git changelog:* vk: some pipelines don’t need the provoking vertex extension * cdi: better detection of invalid CDI media * vk: (lr) use one vk::DeviceQueueCreateInfo when possible * f355: pass full …
Read More »DuckStation Git (2024/10/15)
DuckStation Git (2024/10/15) is compiled. DuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. “Hack” options are discouraged, the default configuration should support all playable games with …
Read More »ShadPS4 Pre (2024/10/14)
ShadPS4 Pre (2024/10/14) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* Added adaptive mutex initializer handling (#1353) * Update sq translation (#1351) * hotfix: correctly check for valid priority (#1359) Download: ShadPS4 Pre (2024/10/14) : buzzheavier gofile mirrorace mirrored mixdrop usersdrive Source: Here
Read More »rpcs3 Git (2024/10/14)
rpcs3 Git (2024/10/14) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …
Read More »PCSX-Redux Git (2024/10/13)
PCSX-Redux Git (2024/10/13) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single …
Read More »ShadPS4 Pre (2024/10/13)
ShadPS4 Pre (2024/10/13) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* clarification of PC Requirements (#1357) * use addGameInstallDir here (#1354) * core: Fix mmap being unable to map GPU memory Download: ShadPS4 Pre (2024/10/13) : 1cloudfile buzzheavier gofile mirrorace mirrored mixdrop ranoz …
Read More »Hades Git (2024/10/13)
Hades Git (2024/10/13) is compiled. A Nintendo Game Boy Advance emulator. Hades is still under heavy development but it aimes to have a decent balance between usability, speed and accuracy. Hades Git Changelog:* Remove the ‘Misc’ tab of the setting panel and move all the options to other tabs. * …
Read More »rpcs3 Git (2024/10/12)
rpcs3 Git (2024/10/12) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …
Read More »ShadPS4 Pre (2024/10/11)
ShadPS4 Pre (2024/10/11) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* hotfix: map rasterizer memory on pool commit * Network libs fixes , stubs and more (#1324) * Slightly refactor the game install dirs code (#1329) * cmake: add install rules (#1341) * …
Read More »rpcs3 Git (2024/10/11)
rpcs3 Git (2024/10/11) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …
Read More »ShadPS4 Pre (2024/10/10)
ShadPS4 Pre (2024/10/10) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* Multiple Install Folders (#1308) * hot-fix: catch device loss on presentation (prevents deadlock in waiting) * Fix spacing Download: ShadPS4 Pre (2024/10/10) : 1cloudfile buzzheavier gofile mirrorace mirrored mixdrop ranoz send usersdrive …
Read More »PCSX-Redux Git (2024/10/10)
PCSX-Redux Git (2024/10/10) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single …
Read More »mGBA Git (2024/10/09)
mGBA Git (2024/10/09) is compiled. mGBA is a new emulator for running Game Boy Advance games. It aims to be faster and more accurate than many existing Game Boy Advance emulators, as well as adding features that other emulators lack. Features:* Highly accurate Game Boy Advance hardware support[1]. * Game …
Read More »PCSX-Redux Git (2024/10/09)
PCSX-Redux Git (2024/10/09) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single …
Read More »ShadPS4 Pre (2024/10/08)
ShadPS4 Pre (2024/10/08) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* IMAGE_GATHER4_C_LZ_O (#1274) * core: Add support for Neo mode memory size. (#1196) * imgui/renderer: Hide Cursor on Idle Implementation (#1266) * SaveDataLib: use param.sfo to store max_blocks instead of txt (#1287) * …
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