DaedalusX64 Git (2024/08/05) is compiled. DaedalusX64 is a Nintendo 64 emulator for Linux and PSP, with plans to port to Windows, Mac, PS Vita among other platforms. The PSP port is noteworthy for being the fastest N64 emulator ever on the platform, achieving close to or even full speed in many titles.
DaedalusX64 Git Changelog:
* Merge pull request #69 from wally4000/UI_Fix
* Fix EDRam and Silent switch in CMake
* Don’t use a reference for strings otherwise garbage printed 🙂
* Unintended Commit
* Turn off UI Dialogs by default on PSP
* and this..
* Forgot this one
* Tidy up pointers and chars
* Clean up more pointers
* Clean up some pointers.
* Fix RomList and Savestate scroller
* Allow easy switching between intrafont and SDL2_TTF on the PSP
* Convert UIElement to unique_ptr
* Don’t leave dangling pointers
* Tidy up UI more
* Remove redundant UI file
* No longer just PSP Menu..
* Fix Menu Height Restrictions
* Stop pause menu from opening up if rom is not running
* Move some UI stuff to Unique_ptrs
* Revert “Move some UI stuff to Unique_ptrs”
* Move some UI stuff to Unique_ptrs
* Name PSP Graphics Context Libraries appropriately.
* Use std::string a bit more (Will make sense later)
* Tidy up UI Files
* Fix About Screen
Download:
DaedalusX64 Git (2024/08/05) :
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Source: Here