DaedalusX64 Git (2025/03/21) is compiled. DaedalusX64 is a Nintendo 64 emulator for PSP, 3DS, Vita, Linux, macOS and Windows.
DaedalusX64 Git Changelog:
* Merge pull request #95 from DaedalusX64/glm
* Revert Windows docker container
* Test Docker again
* See if Docker works with Win build
* add a global to use math defines.
* Add apt update
* Fix vcpkg path
* add glm to vcpkg.json
* setup vcpkg.json file for CI
* Update Windows build instructions
* Run CTR build on Docker ARM
* Fix gles with GLM
* Add some GLM stuff for debugging
* Fixed Turok Memory Pack loading issue
* Revert changes on renderer.
* Add missing
* Move Math -> PSPMath
* Small code cleanup
* Remove Redundant Math directory from Core Build
* Remove old Matrix4x4 files
* Forgot to reverse this one for SSB too
* Fix for models
* Now works on the PSP.
* Fix GLM for GL and CTR Renderers
* Remove unused Matrix4x4 functions
* Works on GL but not on PSP yet.
* Replace Vector2 and remove the vector header files
* Update Github workflows to add glm
* Replace Vector3 and Vector 4 with GLM
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