Flycast Dojo v6.32

EmuCR: Flycast Flycast Dojo v6.32 is released. Flycast Dojo is a fork of Flycast, a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from Reicast, with a focus on netplay features and replay. We intend to keep Flycast Dojo updated with the latest downstream changes made to the parent project. Flycast is a multi-platform Sega Dreamcast, Naomi and Atomiswave emulator derived from reicast.

Flycast Dojo changelog:
Flycast Dojo 6.32 Release Notes
Linux: Copy Default VMU from shared dir when supported game is detected.
Lua: Rectangles, Lines; Support Floating point numbers
Flycast Dojo 6.31 Release Notes
Lua: Get Frame Number
Training: Dummy Recording, Select/Record/Play Input Slot Button
Match Codes/Relays: Hide Code/Key command line toggle
Lua: Rectangles, Lines (rect, line)
Lua: Color Progress Bars (bargraphColor)
Lua: Read Signed Integers from Memory (read8s, read16s, read32s)
Lua: Read Float from Memory (read32f)
Game Entries: Add all DC multiplayer game filenames (according to MobyGames) from Redump collection
Test Game: Show Button Names without launching game. Leaving Button Check goes back to Test Game screen.
Training: Switch Player, Check for null gamepad
Credits: Update Patrons
Test Game: Restrict input mapping to target game system
Controller Mapping: Disable system select when in game. Default to loaded game platform.
Training: Load Lua scripts in Paxtez MvC2 mods

Download: Flycast Dojo v6.32
Source:Here

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