Gearboy Git (2024/12/16)

Gearboy Git (2024/12/16) is compiled. Gearboy is a Nintendo Game Boy emulator written in C++. The emulator is focused on readability of source code, but nevertheless it has good compatibility. A lot of effort has gone into this in order to follow OOP and keep it as simple as possible.

Gearboy Features:
– Highly accurate CPU emulation, passes cpu_instrs.gb from blargg’s tests.
– Accurate instruction and memory timing, passes instr_timing.gb and mem_timing.gb from blargg’s tests.
– Memory Bank Controllers (MBC1, MBC2, MBC3 with RTC, MBC5), ROM + RAM and multicart cartridges.
– Accurate LCD controller emulation. Background, window and sprites, with correct timings and priorities including mid-scanline timing.
– Mix frames: Mimics the LCD ghosting effect seen in the original Game Boy.
– Sound emulation using SDL Audio and Gb_Snd_Emu library.
– Game Boy Color support.
– Integrated disassembler. It can dump the full disassembled memory to a text file or access it in real time.
– Saves battery powered RAM cartridges to file.
– Save states.
– Compressed rom support (ZIP deflate).
– Game Genie and GameShark cheat support.
– Multi platform. Runs on Windows, Linux, Mac OS X, Raspberry Pi, iOS and as a libretro core (RetroArch).

Gearboy Git Changelog:
* [libretro] disable disassembler (regrression)
* Minor logs
* Update log system

Download:
Gearboy Git (2024/12/16) :
1cloudfile
gofile
mirrorace
mirrored
qiwi
usersdrive

Source:Here

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