PCSX-Redux Git (2024/09/16) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #1734 from mina-skunk/main
* Copy/paste mistake.
* Fixing access to raw registers.
* Update gte-registers.hh
* Update gte-registers.hh
* Update gte-registers.hh
* Merge pull request #1735 from grumpycoders/translations_i18n-pcsx-redux-pot–main_uk
* Translate i18n/pcsx-redux.pot in uk
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PCSX-Redux Git (2024/09/16) x64 :
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