PPSSPP Git (2024/05/30) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Merge pull request #19184 from hrydgard/native-text-draw-mac-ios
* Use the default UI font, bugfixes
* Scaling and line spacing work
* Get it to build and run on iOS too, not just Mac. There’s some odd DPI issue though.
* Seems to be working now, though need to figure out which font face we can use.
* Start implementing cocoa-based text rendering. Doesn’t work yet, renders garbage.
* Rename Point to Point2D to avoid a cocoa name clash
* Start lifting up common parts to the base class
* Merge pull request #19215 from hrydgard/ios-fix-gl-hang
* Should not display the Geometry Shader culling option on iOS (not supported)
* iOS: Fix hang when task switching in GL mode
* Merge pull request #19214 from hrydgard/fix-vulkan-errors
* Vulkan: Fix bug when stepping / pausing-on-lost-focus
* Make the “Pause when not focused” setting available in the regular settings menu
* Fix bad framebuffer bind in Parappa The Rapper
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PPSSPP Git (2024/05/30) x64 :
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Source: Here