PPSSPP Git (2024/06/02) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Merge pull request #19231 from hrydgard/ir-work
* IRInterpreter: Various SIMD optimization. Move out the reverse-bits implementation
* IRInterpreter: Reorder some ops towards the end, trying to keep “hot” ops together
* Merge pull request #19227 from hrydgard/more-text-fixes
* Fix scaling issues in cocoa text drawer
* Simplfication
* Merge pull request #19226 from sandboxgamedev123/master
* Add files via upload
* Merge pull request #19224 from hrydgard/more-ios-fixes
* Fix wrong function signature in iOS file picker, also a lifetime issue
* iOS: Call hideKeyboard from a couple more places
* Some additions to credits
* Minor cleanup in draw_text_cocoa
* Merge pull request #19223 from hrydgard/more-text-cleanup
* Remove duplicate code from the text rendering backends
* Make the font lifecycle more similar between the backends.
* sv_SE updates
* Merge pull request #19222 from hrydgard/more-text-cleanup
* Mac/iOS font rendering – Fix line breaking
* Mac/iOS: Enable ARC on draw_text_cocoa.mm
* Implement MeasureStringRect generically based on MeasureString
* Remove unused and broken text rotation code
* Merge pull request #19221 from hrydgard/main-screen-crash-fix
* Rewrite GetFriendlyPath to not crash and work in more situations
* Merge pull request #19216 from ANR2MERefork/manual_generate_ipa
* Some missing env vars for ccache
* Merge pull request #19219 from hrydgard/more-text-rendering-work
* Unify SDL’s version of the function too.
* Also remove DrawString in the SDL text backend
* Also implement for Cocoa.
* Unify DrawString between Windows, UWP and Android. More to come.
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