PPSSPP Git (2024/12/16) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Merge pull request #19738 from hrydgard/joystick-java-bug
* Android joystick event handling: Don’t blow up java ref counting by forgetting ReleaseElements.
* Merge pull request #19736 from hrydgard/debugger-readback-inspect
* Global rename of FBChannel to Aspect, also make it a class enum
* Allow inspecting the color value per pixel in the GE debugger
* Add a ImGeReadbackViewer for virtual framebuffers
* Merge pull request #19735 from hrydgard/software-render-preview
* Make the vertex preview work on top
* Implement render preview in sw mode.
* Split out a component from the ImGePixelViewerWindow
* Merge pull request #19734 from hrydgard/pixel-viewer
* Fixes to depth display
* Add utility window to view memory as pixels. Will be essential for debugging some things.
* Merge pull request #19733 from hrydgard/ge-debugger-merge
* Simplifications
* Lift some more debugging functionality into GPUCommon
* Plumb in a GPUCommon pointer in the draw engines. (Hopefully can get rid of this later)
* Remove redundant call to SetColorUpdated
* Remove the “DispatchFlush” mechanism, not convinced it’s a win
* Small simplification
* Break out the parser from RestrictPrimRanges
* GPUDebug: Remove lastStepTime
* Merge pull request #19731 from hrydgard/ge-debugger-refactor
* Move the ownership of GPU breakpoints to GPUCommon
* Refactor: Make GPUCommon own the framedump “recorder”.
* ImGeDebugger: Show the stall address (if any) in red.
* Remove the notion of the GPU debugger being “Active”. Now it’s automatic.
* Replace a fiddly callback with a global bool (which later won’t be global)
* Merge pull request #19732 from DDinghoya/patch-28
* Update ko_KR.ini
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PPSSPP Git (2024/12/16) x64 :
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Source: Here