PPSSPP Git (2024/12/18) is compiled. PPSSPP is a fast and portable PSP emulator for Android, Windows, Mac, and Linux, written in C++.
PPSSPP Git Changelog:
* Merge pull request #19746 from hrydgard/avoid-extra-lookups
* Actually avoid looking up the vertex decoder more than once
* Merge pull request #19745 from hrydgard/despam-port-error
* Minor debugger fixes
* Fix some logic in LogManager, cocoa warning fix
* Despam some OSD messages
* Merge pull request #19744 from hrydgard/single-decoder-lookup-take-2
* Lookup the decoder outside of DrawEngine
* Delete obsolete empty function ClearTrackedVertexArrays
* Small simplification
* Remove the member function NormalizeVertices
* Some NormalizeVertices interface cleanup
* GPU: Move things around a little, out of DrawEngine.
* Merge pull request #19743 from hrydgard/vertex-decoder-minor-cleanup
* When overriding skinning in sw transform mode, don’t write/restore member variables
* Pass the VertexDecoder pointer around
* applySkinInDecode belongs in the VertexTypeID, not in the options.
* Merge pull request #19742 from hrydgard/more-debugger-work
* Fix the prim counting to act as before
* Add rudimentary block transfer visualization (in text form)
* Add break-on-count (with rudimentary UI), break on block transfer
* Correct prim counting when stepping
* Some renaming
* Workaround for GE debugging in Syphon Filter. Fix some stepping misbehavior.
Download:
PPSSPP Git (2024/12/18) x64 :
gofile
mirrorace
mirrored
qiwi
ranoz
usersdrive
Source: Here