rpcs3 Git (2024/02/28) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a decent amount of commercial games and PlayStation 3 SDK samples. Many more titles are also becoming playable with future development by contributors.
rpcs3 Git changelog:
* SPU LLVM: Improve runtime SPU compilation preferences (#15250)
* Improve cellSysutilAvc2SetAttribute logging
* Add check for score transactions being reused
* Misc: Update FW Latest Version
* xaudio2: use system library instead of xaudio2redist
* Make clang happy
* gl: Allow selecting FSR1 upscaling from the settings
* gl: FSR1 cleanup, making it functional
* gl: Always log the current renderer visibly.
* rsx: Improve simple array performance for small objects
* gl: Fix compilation
* rsx: Implement FSR1 integration for OpenGL
* gl: Rework the upscalers a bit and define the FSR interface
* gl: Remove upscaling ‘dst’ binding and clean up some awful code in GLPresent
* gl: Introduce the concept of scaling passes to the backend
* rsx/vk: Refactor FSR integration to support multiple backends
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