ShadPS4 Pre (2025/01/01)

ShadPS4 Pre (2025/01/01) is released. An early PS4 emulator for Windows and Linux written in C++.

ShadPS4 Changelog:
* Storing encryption trophy key in config.toml (#1930)
* hot-fix: detiler: forgotten lut optimizations
* Qt: fix deprecation warnings (#1672)
* kernel: equeue: added missing `sceKernelDeleteHRTimerEvent`
* audio: Accurate audio output timing. (#1986)
* vk_platform: Fix incorrect type for MVK debug flag. (#1993)
* equeue: Fix regression from Filter type. (#1992)
* infra: emphasize the contact information (#1990)
* native_clock: Remove unused process code. (#1989)
* shader_recompiler: Add swizzle support for unsupported formats. (#1869)
* shader_recompiler: Fix BitCount64 and FindILsb64 (#1978)
* Initialize V0 to PrimitiveId in hull shader (#1985)
* Fix sceKernelGetEventFilter (#1987)

Download:
ShadPS4 Pre (2025/01/01) :
gofile
mirrorace
mirrored
qiwi

Source: Here

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