Tag Archives: *

[Evolution of] Cloud Strife Victory pose (1997 to present)

Whenever the FF player wins a battle, the party members will strike a victory pose. In the earlier games, these were generic and universal across all characters, but as the series progressed, the characters began to have unique victory poses, with some even changing as the story progresses. Cloud pumps his fist twice, spins his …

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[Evolution of] Chun Li victory pose (1991 to present)

#ChuLi #StreetFighter #Victory At the end of a battle, the victorious character or characters will almost always perform an action to celebrate their success. It may be small or elaborate depending on the character or the circumstance. As for Chun Li, many of us do not know that she says, “Yatta,” which …

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[Evolution of] Super Mario endings (1985 to present)

Enjoy the evolution of all of the endings that appear throughout the Mario series. After the player has beaten that game, they are treated to, at most times, a unique ending during the credits roll. Enjoy. #mario #endings #evolution Gameplay credit Longplays.org and authors ScHlAuChi and Tsunao source

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Dreamcast Commercial [Mega Collection]

Enjoy this new year perfect collection of #Dreamcast commercials from the late 90s and early 2000s. The Dreamcast system is, in a word, awesome. Fireup Soul Calibur, and instantly you’ll appreciate that the graphics and gameplay are even better than in the arcade version. And Sonic Adventure, with its light-speed …

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Metal Slug 6 [Sammy Atomiswave] first level play.

This was captured on my Nvidia Shield. Metal Slug 6 returns to the Rebel-Martian alliance featured in Metal Slugs 2, X, and 3, but on a much broader scale. Rather than repeating the previous games’ events of the Martians breaking the alliance and the Rebels assisting the player in turn, …

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