WinUAE v6.0.0 Beta 19

WinUAE v6.0.0 Beta 19 is released. WinUAE is the commodore amiga emulator for Windows. WinUAE is a mostly complete software emulation of the hardware of the Commodore Amiga 500/1000/2000. A Commodore Amiga, for those who donโ€™t know, is a 16/32 bit computer system based on the Motorola 680ร—0 CPU and a few specially designed custom chips that provide very good graphics and sound capabilities. Its first incarnation, the A1000, appeared in 1985, followed by the highly successful A500 and A2000 models. WinUAE is a port of the originally written for Unixish systems UAE; but over time, it seems the Windows port, WinUAE has become the best version available on any platform. WinUAE is free software: you are welcome to distribute copies of it and/or modify it, under certain conditions. There is no warranty of any kind for UAE. For more details concerning these issues, please read the GNU General Public License, which describes the terms under which WinUAE is distributed.

WinUAE Changelog:
– Display panel lores combined with superhires native mode is not anymore supported (It wasn’t really working that well in previous versions either). Nothing is drawn in this combination.
– Filter panel adjustments also affect GDI mode in real time. It still has ugly flicker. Use only if D3D9/D3D11 is not available.
– Output D3D9/D3D11 texture was still locked when it was rendered. Old D3D9 drivers didn’t like it (and was wrong in any case)
– Integer scaling superhires aspect ratio correction didn’t work.
– If selected graphics API is not supported, test all other options. Previously failing D3D9 switched to GDI, even if D3D11 was available.
– Interlace + TV overscan modes: extra black line was visible near the end of display. (fast optimized modes are not yet fixed)
– Fixed attached sprites (only odd sprites affect attachment state)

Download: WinUAE v6.0.0 Beta 19 x86
Download: WinUAE v6.0.0 Beta 19 x64
Source: Here

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