Azahar 2121-RC1

EmuCR: Azahar  Azahar 2121-RC1 is released. An open-source 3DS emulator project based on Citra.

Azahar changelog:
All
Redownloading owned DLCs is now supported. | @PabloMK7 #950
Added a new Turbo feature which allows increasing the emulation speed to a pre-specified percentage using a hotkey or on-screen button for desktop and Android respectively. | kleidis #605, @icy-briar #910 #911, @OpenSauce04 #963
Added a new Screen Gap feature which allows the gap between the top and bottom screen to be configured by the user. | @DavidRGriswold #622
Fixed an issue where Streetpass Mii Plaza wouldn’t detect its own update data. | @PabloMK7 #930
Fixed an issue where certain decrypted DLCs would fail to install and would instead be incorrectly detected as encrypted. | @PabloMK7 #979
The maximum value for the 3D slider has been increased from 100% to 255%. | @oneup03 #602
The maximum value possible on real hardware is 100%, so going beyond this value may cause graphical oddities.
In cases where the current application may change mid-emulation, such as launching an application from the HOME menu, the shader cache is now associated with the currently running application. | @PabloMK7 #978
Previously, after starting an application, all subsequent shader cache would be associated with the originally started application, meaning that shader cache for application started via the HOME menu would still be associated with the HOME menu.
Fixed cheats and the RPC server affecting the wrong processes. | @PabloMK7 #956
Fixed an issue which could cause emulation to break when no audio input samples had been captured. | @Midou36O #955
This addresses an issue with the game “Brain Age: Concentration Training”
Desktop
The azahar-room executable has had its functionality added to the main azahar executable, accessable by passing the new –room command line option. | @OpenSauce04 #873
The azahar-room executable is now no longer distributed with our pre-built MacOS and Linux builds.
| @OpenSauce04
Instead, the new –room option should be used.
Added quicksave/quickload functionality, with associated hotkeys, mirroring the existing Android functionality. | kleidis #811
Fixed an issue where the changes the hotkey configuration wouldn’t save correctly. | @SeppNel #945
Fixed an issue where the “Multiplayer Browse Public Game Lobby” hotkey was non-functional. | @SeppNel #945
Fixed an issue where using Save State > Save to Oldest Slot could cause the emulator to crash under certain circumstances. | @PabloMK7 #977
Fixed screenshots produced using the Capture Screenshot hotkey while using the Hybrid Screen layout using the wrong layout. | kleidis #807
Various minor adjustments have been made to the settings menu which improve consistency. | @OpenSauce04 #877
When using the Seperate Windows layout alongside 3D functionality, the bottom screen is no longer rendered twice. | @oneup03 #602
Linux
Our AppImage build is now distributed as a single uncompressed file rather than being compressed within a zip file amongst other unnecessary files. | @OpenSauce04 bac344d
Removed a value from the Azahar desktop file which could cause an incorrect GPU to be used. | @Jan200101 #993
See also: ValveSoftware/steam-for-linux#9940
Improved Wayland window icon compatibility. | @HurricanePootis #935
MacOS
Native MacOS menubar integration has been temporarily disabled in favour of the non-native Qt menu bar. | @OpenSauce04 #995
This is to address an issue where some menubar entires would inexplicably disappear when using certain non-English languages, making their functionality unaccessible.
The issue doesn’t occur when using the non-native Qt menubar, hence the change.
A follow-up release will re-enable native menubar integration once the issue has been resolved.
The minimum MacOS version has been bumped from 13.0 to 13.4. | @mal-cap #984
The number of files distributed in our pre-built MacOS archives has been reduced by stripping unnecessary files. | @OpenSauce04 1e8cc02
This change also applies to Windows, however due to the high number of other files distributed with those builds, the effect is less noticeable.
Android
The icon of the currently running application/game is now displayed in the top left corner of the drawer menu. | kleidis #809
Added a new button to the long-press about menu which allows users to open various folders related to a game, such as the location of the application’s save data, DLC, textures, mods, etc. | kleidis #823
Added a new button to the long-press about menu which allows users to uninstall a game, its updates, or its DLC. | kleidis #823
The quicksave save state can now be saved to using the UI rather than being exclusively usable via a hotkey. | kleidis #812
Added a new portrait layout, Original, which maintains accurate proportions for the top and bottom screen. | @DavidRGriswold #625
Added a new Expand to Display Cutout option which allows the emulation display to expand to the area taken up by the camera notch. | kleidis #597
Added the Auto internal resolution option, which already existed in the desktop version. | kleidis #606
Fixed an issue on Android 9 where a large titlebar with the text “Azahar” would appear during emulation, covering a large portion of the screen. | @OpenSauce04 #929
Fixed an issue where the Pause Emulation button in the drawer could have a “paused” icon while emulation is unpaused under certain conditions. | kleidis #810
Technical
For tagged releases, our unified sources archive now simply uses the name of the tag in its filename rather than the commit hash and date. | @OpenSauce04 b4699d9
Fixed a issue with the desktop update checker which could cause pre-release builds to erroneously attempt to downgrade to the prior stable release. | @OpenSauce04 #994
This issue never actually affected any real users, as the last time we did a pre-release there were no stable releases for the update checker to attempt to downgrade to.
Fixed an issue where MacOS build would fail when using Xcode 16.3 or newer. | @mal-cap #984
New tool scripts have been added which handle previously manual pre-release tasks. | @OpenSauce04 1d562cd
This has no bearing on users or even most developers, and is purely for maintainer convenience.
Fixed CMP0175 CMake warnings. | @OpenSauce04 #981
Fixed File::Write() not conforming to debug header validation. | @lannoene #952
Added a new property isEnabled for settings entries on Android which allows a setting to be greyed out. | kleidis #814
Fixed a compilation failure when attempting to build for LoongArch. | @PabloMK7 @ouni666 #732

Download: Azahar 2121-RC1 x64
Download: Azahar 2121-RC1 Android

Source: Here

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