Skylanders Giants [Wii] Review and Longplay [2012]

Hello Retro Gaming fans, Ryan Mcquinn play here! You can view part two of this playthrough here.

Skylanders Giants for Nintendo Wii: A Retro Review

In the world of gaming, few franchises can boast of pioneering a genre, but “Skylanders Giants” is one of those titles that not only led the way for toys-to-life games but also captured the hearts of both young and old gamers alike. Following the success of the original “Skylanders: Spyro’s Adventure,” Activision published this sequel in 2012, which expanded the universe with new characters, richer storylines, and improved gameplay mechanics.

Developer’s Vision

Developed by Toys for Bob, “Skylanders Giants” built upon the foundation laid by its predecessor. The developer’s vision was to create an immersive experience that connected the digital with the physical. By placing a real-life toy onto the ‘Portal of Power,’ players could bring their beloved characters to life in the game. It was a novel concept at the time and one that was executed with great care and creativity by the development team.

The Artistry of Skylands

Visually, “Skylanders Giants” was a spectacle on the Wii. The game showcased vibrant environments, each bursting with color and life. The character designs were charming and diverse, appealing to a wide audience and encouraging collectibility. The Giants, larger and more detailed figures in the game, were particularly impressive with their unique abilities and in-game animations.

The music of “Skylanders Giants” complemented its visual achievements. Composed by Lorne Balfe, the soundtrack was whimsical and adventurous, capturing the essence of exploration and battle as players journeyed through the Skylands. The score elevated the overall experience, adding depth to the world and its characters.

Gameplay and Mechanics

The gameplay was intuitive yet engaging. Players controlled a variety of Skylanders, each with unique powers and upgrade paths. The addition of Giants introduced a new layer of strategy, as they could interact with the environment in ways regular Skylanders couldn’t, such as breaking through certain obstacles or providing access to new areas.

Combat was simple but satisfying, with a blend of hack-and-slash and puzzle-solving elements. The Wii’s motion controls added an extra layer of immersion, making the experience feel more hands-on. Balancing these aspects, Toys for Bob delivered a game that was easy to pick up but had enough depth to keep players invested.

The Tale of the Giants

The story of “Skylanders Giants” was a continuation of the franchise’s lore. The Giants were once the protectors of the Skylands before being banished to Earth. With the return of an ancient evil, the Giants were called back into action alongside the Skylanders to save their world. The narrative was straightforward but filled with humor and charm, making it accessible and engaging for its target audience.

Reception and Community Response

At its release, “Skylanders Giants” was met with positive reviews. Critics praised the innovative use of physical toys and the improvements over the original game. The community embraced the new characters, and forums like the Skylanders subreddit buzzed with discussions about strategies, character favorites, and the hunt for rare figures.

A quote from a community member, which captures the spirit of the initial reception:

“Skylanders Giants isn’t just a game; it’s a groundbreaking adventure that marries the digital and physical worlds like nothing before. Each new Skylander figure I add to my collection brings a fresh wave of excitement and gameplay possibilities.” – Alex “PortalMaster” Thompson

Facts About the Game

  1. “Skylanders Giants” introduced over 40 new figures, including 16 new characters and 8 Giants.
  2. The game was backward compatible with figures from “Skylanders: Spyro’s Adventure.”
  3. It was one of the first games to make use of NFC (near-field communication) technology for interactive gameplay.
  4. “Skylanders Giants” was released across multiple platforms, but the Wii version remained a favorite due to its intuitive motion controls.

Replay Value

The replay value of “Skylanders Giants” was significant, thanks to its collectible nature and the variety of characters and play styles. The game encouraged players to revisit levels with different Skylanders to discover new areas and hidden items. Furthermore, the inclusion of difficulty levels and a plethora of in-game achievements meant that players could challenge themselves long after the main story was completed.

Personal Gameplay Experience

Having played “Skylanders Giants” extensively, I found the game to be a delightful experience that transcends age barriers. The joy of seeing a new character come to life on the screen never grew old, and the tactical decisions involved in character selection added a layer of depth to the otherwise straightforward gameplay.

Closing Thoughts

“Skylanders Giants” was more than just a sequel; it was an expansion of a universe that seamlessly blended the tangible and the virtual. It set the standard for toys-to-life games and left a lasting legacy on the genre. Whether it was the joy of collecting figures, the strategic gameplay, or the engaging storyline, “Skylanders Giants” delivered an experience that was both innovative and entertaining.

The game’s success was reflected not only in sales figures but also in the lasting community it fostered. Years after its release, fans still reminisce about their adventures in the Skylands, the thrill of finding a rare figure, and the satisfaction of defeating the game’s challenging bosses.

In conclusion, “Skylanders Giants” on the Wii was a testament to the creativity and innovation of the gaming industry in the early 2010s. It may have been a product of its time, but its impact on gaming culture and the toys-to-life genre is undeniable. For those who missed it during its initial release, it remains a worthy addition to any retro gaming collection, promising hours of enjoyment and a unique gaming experience that stands out even today.

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The verdict.

Graphics - 88%
Sound - 86%
Gameplay - 88%
Replay value - 89%

88%

Skylanders Giants isn't just a game; it's a groundbreaking adventure that marries the digital and physical worlds like nothing before. Each new Skylander figure I add to my collection brings a fresh wave of excitement and gameplay possibilities.

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I like Retro Gaming and I can not lie. I spend all day retro gaming and all night dreaming about Retro Gaming. I have a Sonic Tattoo on my back, and a Dragon Warrior logo tattoo on my chest. Long live retro.

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