BizHawk Git (2024/08/26)

EmuCR: BizHawkBizHawk Git (2024/08/26) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Apple II
* Atari
* Video Computer System / 2600
* 7800
* Lynx
* Bandai WonderSwan + Color
* CBM Commodore 64
* Coleco Industries ColecoVision
* Mattel Intellivision
* NEC
* PC Engine / TurboGrafx-16 + SuperGrafx + CD
* PC-FX
* Neo Geo Pocket + Color
* Nintendo
* Famicom / Nintendo Entertainment System + FDS
* Game Boy + Color
* Game Boy Advance
* Nintendo 64
* Super Famicom / Super Nintendo Entertainment System
* Virtual Boy
* Sega
* Game Gear
* Genesis + 32X + CD
* Master System
* Pico
* Saturn
* SG-1000
* Sinclair ZX Spectrum
* Sony Playstation (PSX)
* Texas Instruments TI-83
* Uzebox
* More coming soon..?

BizHawk Git Changelog:
* This should be Max, not Min
* Don’t allow 0 width/height rectangle to be used with GDI+’s buffered graphics
* remove ?
* Undo previous commits, try setting glx depth explicitly (probably isn’t what’s needed? maybe it is? ehhh)
* Try making this actually work
* Try to workaround some Linux Nvidia driver bug
* cleanup and fix GenericDebugger.DecrementCurrentAddress
* check disassembler address properly in GenericDebugger.Disassemble
* Nix expr: Regen NuGet lockfile
* Ban some more BCL methods (not used anywhere)
* Ban runtime asserts without a message
* Ban `Control.Focus`
* Use binary literals instead of `Convert.ToByte` in `D64`
* Add official `BannedApiAnalyzers` and ban some string parsing methods

Download:
BizHawk Git (2024/08/26) :
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mirrored
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send
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Source: Here

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