Double Dragon [Arcade] Review and Longplay1987 [2 player]

Double Dragon: A Retro Arcade Review with a Father-Son Power Team

Ah, “Double Dragon”—the quintessential beat ’em up that set the gold standard for the genre in arcades back in 1987. Fast forward to the present, and here I am, reliving those glory days with my son, DashingDerek, on our trusty PC. Let’s dive into this classic brawler and see how it holds up when played on modern equipment.

A Trip Down Memory Lane… with Fists

The moment we launched “Double Dragon,” nostalgia hit us like one of Billy and Jimmy’s signature uppercuts. The game’s iconic opening, which features Marian getting punched in the stomach and carried away, still has the power to make a player’s blood boil, setting the stage for a rescue mission through the gang-infested streets.

Graphics: Pixel Punching Perfection

The graphics of “Double Dragon” remain a testament to the charm of pixel art. The sprites, while simplistic by today’s standards, conveyed a surprising amount of character and grit. On our PC, the upscaled visuals brought new life to the gritty urban backgrounds and the varied enemy thugs we encountered.

The animation, though limited, did a fantastic job of differentiating between the various moves at our disposal—from the basic jabs to the satisfyingly crunchy throws. Each kick and bat swing felt impactful, which is a testament to the game’s solid visual design.

Sound: 8-Bit Beats to Beat Down To

The sound design in “Double Dragon” is iconic. The soundtrack, with its catchy 8-bit melodies, fueled our journey through each stage. The sound effects were equally memorable, from the thwack of connecting a punch to the distinctive jingle when grabbing a new weapon.

One thing’s for sure: the game’s audio has a way of making you feel like you’re right back in the arcade, minus the quarters and the sticky joystick. On our PC, the clean, crisp sound piped through our speakers was a significant upgrade from the cabinet’s mono output.

Gameplay: Co-Op Combat Classics

The gameplay is where “Double Dragon” shines as a beacon of co-op fun. DashingDerek and I quickly found our groove, dispatching foes with a combination of synchronized attacks and the occasional accidental (but hilarious) punch to each other’s characters. The game’s mechanics felt responsive on our gamepads, even though they could never quite replicate the satisfying click of the original arcade buttons.

“Double Dragon” is unforgiving, a true product of its time when games were designed to be challenging. This only added to the sense of accomplishment as we fought our way through each level, culminating in the memorable (and somewhat controversial) twist where we had to face each other to win Marian’s affection.

Replayability: Endlessly Entertaining

Even after completing the game, DashingDerek and I were eager to jump back in and see if we could better our performance, try new tactics, and perhaps avoid hitting each other quite as much the second time around. The desire to master the game’s levels and improve our teamwork kept us coming back for more.

Final Thoughts: A Timeless Tale of Two Dragons

“Double Dragon” on the PC is a pristine example of how a great game can transcend its era. It brought back a flood of memories and created new ones with my son. The game remains a blast to play, proving that some classics never lose their luster.

For those looking to experience where the beat ’em up genre truly began or introduce a piece of gaming history to the next generation, “Double Dragon” is an essential play. DashingDerek and I can’t recommend it enough.

source

The verdict

Graphics - 79%
Sound - 90%
Gameplay - 84%
Replay value - 83%

84%

The ending was quite the shock!

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