Robo Aleste [Sega CD] Review and Longplay [1993]

Retro Review: Robo Aleste – Mechanical Majesty

As the Sega CD spun to life, heralding the arrival of “Robo Aleste,” it promised a journey to an era where the line between man and machine blurred amidst the backdrop of feudal Japan. This shoot ’em up title, developed by Compile, was a spectacle of technical prowess that demonstrated the Sega CD’s capabilities. It was a game that made an indelible mark, despite stumbling over the hurdles of localization.

Lost in Translation: A Tale of Two Languages

Diving into “Robo Aleste,” one is immediately confronted with a narrative that’s as ambitious as it is confounding. The translation from Japanese to English is, in a word, terrible. The story, rich with potential, becomes a jigsaw puzzle with half the pieces missing. Dialogues meant to add depth end up distracting, often eliciting unintended laughter where there should be dramatic tension— a stark contrast to the otherwise serious tone of the mecha-infused Sengoku period.

A Visual Symphony of Mecha Warfare

Yet, where words fail, visuals soar. “Robo Aleste” is a beautiful game, with each level a canvas upon which the Sega CD paints vibrant scenes of a steam-powered war. The sprites are detailed and expressive, capturing the essence of towering mecha with an artistry that’s nothing short of stunning. Explosions light up the battlefield with a dance of pixelated fire, and the bosses—oh, the bosses!—they are a showcase of creativity and design, towering over the player with an imposing presence that’s both intimidating and awe-inspiring.

As Aleste’s pilot, the player navigates this world with grace, thanks to tight controls that respond with precision. The Sega CD’s hardware is pushed to its limits, rendering an array of on-screen enemies and projectiles without breaking a sweat. The game’s pacing is frenetic, yet never overwhelming, striking a balance that keeps the adrenaline pumping without tipping into frustration.

Mechanical Marvels and Missteps

It’s not all smooth sailing, though. Amidst the symphony of visual delights, “Robo Aleste” occasionally hits a dissonant note with slowdowns when the action reaches a fever pitch. These moments are fleeting but noticeable, a reminder of the ambitious reach of developers grappling with the limits of early CD technology.

A Shoot ’em Up for the History Books

In the end, “Robo Aleste” stands as a testament to what the Sega CD could offer. For every stumble in translation, there’s a leap forward in gameplay and visual splendor. It’s a game that invites you to look past its linguistic foibles and embrace the chaos of its war-torn skies. Fans of the genre and historians of gaming alike will find much to appreciate in this mechanical marvel—a game that stands as a beautiful relic of its time, a piece of history that’s well worth revisiting.

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The verdict

Graphics - 86%
Sound - 75%
Gameplay - 80%
Replay value - 89%

83%

A decent title with pretty cut scenes.

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