BizHawk Git (2024/09/05)

EmuCR: BizHawkBizHawk Git (2024/09/05) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Apple II
* Atari
* Video Computer System / 2600
* 7800
* Lynx
* Bandai WonderSwan + Color
* CBM Commodore 64
* Coleco Industries ColecoVision
* Mattel Intellivision
* NEC
* PC Engine / TurboGrafx-16 + SuperGrafx + CD
* PC-FX
* Neo Geo Pocket + Color
* Nintendo
* Famicom / Nintendo Entertainment System + FDS
* Game Boy + Color
* Game Boy Advance
* Nintendo 64
* Super Famicom / Super Nintendo Entertainment System
* Virtual Boy
* Sega
* Game Gear
* Genesis + 32X + CD
* Master System
* Pico
* Saturn
* SG-1000
* Sinclair ZX Spectrum
* Sony Playstation (PSX)
* Texas Instruments TI-83
* Uzebox
* More coming soon..?

BizHawk Git Changelog:
* simplify float division to modulo operator
* Simplify PathExtensions.IsAbsolute
* [ChannelFHawk] Expose scratchpad registers as a memory domain
* remove debug code from last commit
* [ChannelFHawk] Fix off by one for ROM array creation
* [ChannelF] Move PollInput() to before CPU loop, add missing variables to states, fixup usings
* Fix ChannelF settings not being properly saved
* Don’t set ChannelF byte array domains as non-writable
* fix incorrect constant in cheevo code
* [ChannelF] Add cart ram to memory domains, ensure loading a savestate keep the correct byte array for memory domains, expose cart ram for cheevos
* Prefer EGL over GLX
* Rebuild SDL on Linux
* Update SDL submodule
* ChannelFHawk: Default controls and VirtualPad
* ChannelFHawk: Updating gamedb

Download:
BizHawk Git (2024/09/05) :
buzzheavier
mirrored
usersdrive

Source: Here

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