BizHawk Git (2025/01/17)

EmuCR: BizHawkBizHawk Git (2025/01/17) is compiled. BizHawk is a A multi-system emulator written in C#. BizHawk provides nice features for casual gamers such as full screen, and joypad support in addition to full rerecording and debugging tools for all system cores.

BizHawk Supported Systems
* Apple II
* Atari
* Video Computer System / 2600
* 7800
* Lynx
* Bandai WonderSwan + Color
* CBM Commodore 64
* Coleco Industries ColecoVision
* Mattel Intellivision
* NEC
* PC Engine / TurboGrafx-16 + SuperGrafx + CD
* PC-FX
* Neo Geo Pocket + Color
* Nintendo
* Famicom / Nintendo Entertainment System + FDS
* Game Boy + Color
* Game Boy Advance
* Nintendo 64
* Super Famicom / Super Nintendo Entertainment System
* Virtual Boy
* Sega
* Game Gear
* Genesis + 32X + CD
* Master System
* Pico
* Saturn
* SG-1000
* Sinclair ZX Spectrum
* Sony Playstation (PSX)
* Texas Instruments TI-83
* Uzebox
* More coming soon..?

BizHawk Git Changelog:
* Fixups to signature of `HttpCommunication.ContentObjectFor` method
* Include unreleased cores in About dialog (resolves #4168)
* Nix expr: Regen NuGet lockfile
* Undo unrelated changes from previous commit
* Don’t do checked decimal -> float/double conversions
* [TIC80] Don’t read uninitalized local variables in lua_ttri
* [TIC80] Add lbitlib.c to vendor sources
* bump various packages
* Minor refactor to `HttpCommunication`
* Bump PolySharp
* Rename `HttpCommunication.ExecPost` and add docs
* Don’t persist `ExpectContinue` setting through multiple requests
* Only send `Expect` header for `comm.httpPost` when payload is large (squashed PR #4188)

Download:
BizHawk Git (2025/01/17) :
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mirrored
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Source: Here

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