Console

ShadPS4 Pre (2025/01/13)

ShadPS4 Pre (2025/01/13) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* sdl: Respect text input main thread requirements. (#2138) * GUI: Speed up GUI loading by caching game sizes (#2130) * libSceHttp2 Stubs (#2139) * video_core: detiler: display micro 64bpp (#2137) Download: ShadPS4 …

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PCSX-Redux Git (2025/01/13)

PCSX-Redux Git (2025/01/13) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single …

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ShadPS4 Pre (2025/01/12)

ShadPS4 Pre (2025/01/12) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* Check thread param on posix_pthread_rename_np (#2133) * Add libSceSsl2 stubs (#2132) * shader_recompiler: Remove AMD native CubeFaceCoord. (#2129) * hotfix: Fix cube instructions. * Implement sceNpCmp functions (#2114) * Update zh_CN.ts (#2122) …

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Vita3K Git (2025/01/12)

Vita3K Git (2025/01/12) is compiled. Vita3K is an experimental PlayStation Vita emulator for Windows, Linux and macOS. The emulator currently runs a few homebrew programs in .vpk format. No commercial games are playable. Vita3K Git Changelog:* modules/SceSaveDataDialog: Fix display list when size is 0 in cont. * gui/initial setup: Fix …

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PCSX2 v2.3.103

PCSX2 v2.3.103 is released. PCSX2 is a free and open-source PlayStation 2 (PS2) emulator. Its purpose is to emulate the PS2’s hardware, using a combination of MIPS CPU Interpreters, Recompilers and a Virtual Machine which manages hardware states and PS2 system memory. This allows you to play PS2 games on …

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ShadPS4 Pre (2025/01/11)

ShadPS4 Pre (2025/01/11) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* hotfix: Constrain view layers to actual layers. * hotfix: Check correct template for setting binding divisor. * qt_gui: Fix shortcut’s name got cut off in some cases (#2116) * Fix -PKG Viewer …

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ShadPS4 Pre (2025/01/10)

ShadPS4 Pre (2025/01/10) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* renderer_vulkan: Simplify vertex binding logic and properly handle null buffers. (#2104) * amdgpu: Handle 8-bit float format case for stencil. (#2092) * shader_recompiler: Improvements to array and cube handling. (#2083) Download: ShadPS4 …

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rpcs3 Git (2025/01/10)

rpcs3 Git (2025/01/10) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …

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ShadPS4 Pre (2025/01/09)

ShadPS4 Pre (2025/01/09) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* GUI: Open Log Location – Button (#2102) * shader_recompiler: Ignore exec mask for scalar instructions. (#2097) * ci: Add GCC build job for Linux (#2027) * Unmap Fixes (#2080) * externals: Update …

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rpcs3 Git (2025/01/09)

rpcs3 Git (2025/01/09) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …

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ShadPS4 Pre (2025/01/08)

ShadPS4 Pre (2025/01/08) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* elf_info: Fix GCC build. (#2089) * Fix double closing tag in metainfo.xml (#2090) * Remove releases.xml references (#2087) * Move release info into metainfo.xml (#2085) * Add support for true fullscreen (#2016) …

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GLideN64 Git (2025/01/08)

GLideN64 Git (2025/01/08) is compiled. GLideN64 is a new generation, open-source graphics plugin for N64 emulatorsGLideN64 Git Changelog:* Bump minimum CMake version * Update xxHash to v0.8.3 * F3DEX3: fix ambient light support, adjust viewport for new Max Z * Use QStandardPaths::locateAll to locate all font directories Download: GLideN64 Git …

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rpcs3 Git (2025/01/07)

rpcs3 Git (2025/01/07) is compiled. RPCS3 is an open-source Sony PlayStation 3 emulator and debugger written in C++ for Windows and Linux. The emulator has been in development since early 2011 and currently supports modern DirectX 12, Vulkan and OpenGL renderers. The emulator is capable of booting and playing a …

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PCSX-Redux Git (2025/01/07)

PCSX-Redux Git (2025/01/07) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single …

Read More »

ShadPS4 Pre (2025/01/06)

ShadPS4 Pre (2025/01/06) is released. An early PS4 emulator for Windows and Linux written in C++. ShadPS4 Changelog:* shader_recompiler: Implement S_BITSET(0/1)_B32 (#2039) * fix scePlayGoGetLocus (#2067) * translation: Update Finnish translation (#2057) * vk_instance: Enable additional debug tagging if crash diagnostics is enabled. (#2066) * infra: require the log to …

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