N64 Git (2024/08/04) is compiled. Experimental low-level N64 emulator written in C and a bit of C++. Still under heavy development and not ready for prime time. Compatibility is not high and performance is not great (yet.) The goals of this project are to create a low-level emulator with good compatibility, while learning a lot along the way.
N64 Git Changelog:
* oops
* Remove qt stuff, setup vcpkg caching
* shaderc -> glslc
* Comment out install qt stage on Windows, comment out vulkan repository on Linux
* Setup to automatically use clang in dev shell
* Redo Flake using flake-utils to clean up a bit
* Ignore result (created by Nix)
* Record upstream versions of contrib
* Ignore .ini files
* This file is ignored, but needed
* move nativefiledialog-extended out of a submodule
* move parallel-rdp out of a submodule
* fix git commit hash generation, move libsamplerate out of a submodule
* support building with a flake
* Make a bit more generic