PCSX-Redux Git (2025/03/01) is compiled. This is yet another fork of the Playstation Emulator, PCSX. While the work here is very much in progress, the goal is roughly the following: Bring the codebase to more up to date code standards. Get rid of the plugin system and create a single monolithic codebase that handles all aspects of the playstation emulation. Write everything on top of SDL/OpenGL3+/ImGui for portability and readability. Improve the debugging experience. Improve the rendering experience.
PCSX-Redux Changelog::
* Merge pull request #1873 from malucard/rework-docking
* make output window center its content
* dockspaceId
* add dockspace
* Merge pull request #1857 from grumpycoders/chores-code-format
* [Chores] Format code
* Merge pull request #1866 from malucard/main
* optimize msanGetStatus and msanValidateWrite
* move msanValidateWrite
* msan changes
* Merge branch ‘main’ into main
* cleanup msan checks to do them on DMA too
* cleanup
* implement DMA-msan compatibility
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